What is virtual reality?
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiple large screens. Virtual reality typically incorporates auditory and video feedback, but may also allow other types of sensory and force feedback through haptic technology.
Our VR Experiences
The collection of VR software in the ETS is always expanding.
The space primarily obtains and utilizes VR apps from Steam, the Oculus Rift Store, and the Oculus Quest Store. If there is an experience that sparks interest on any of the linked platforms, please contact us and we can look into making the app available for use.
Experiences from other sources may also be utilized on request.